Guides & mechanics NEWSeason preview

Smelting, crafting and repairs

Use the inventory crafting pages and check the quoted materials and fee before confirming.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Smelt from the inventory

Smelt in the wilderness inventory; a placed furnace is not required. Raw copper and raw iron each yield an ingot, and a log can become charcoal. Choose the input and fuel deliberately so useful building wood is not used accidentally.

Fuel efficiency

Coal and charcoal each smelt eight items, a stick supports half an item, and a log or plank supports one and a half. Unused fractional heat is retained. Using the same material as input and fuel still spends separate amounts.

Make ordinary-quality season gear

Eligible weapon and armour recipes create white season equipment. Stone or leather produces item level 1, copper 15, iron 30 and diamond 45; a crafted bow is item level 1. These are item levels, not the cooking-level thresholds. Check the item’s separate equip requirement. Pickaxes remain ordinary gathering tools.

Repair the right system

Season equipment can be repaired with one quoted method: tokens or the required metal ingots (copper for common/magic; iron for rare/legendary). Only missing durability is restored; zero-durability items can be repaired. Ordinary gathering tools keep their own repair restrictions. Dismantling spare season equipment gives shards and permanently consumes that item.

Check the live quote

Crafting, metal smelting and repairs can charge tokens in addition to materials. Current prices may be adjusted; the cost guide shows default reference values, while the confirmation panel gives the amount you will actually spend.

Related reading

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js

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