Guides & mechanics NEWSeason preview

Warehouse and delivery mail

Ordinary storage and equipment delivery use capacity-aware transfers; a full bag does not delete the delivery.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Shared capacity

The warehouse opens as a large chest-style grid beside your backpack. It has 120 default slots before perks; ordinary stacks and stored equipment share that allowance. The backpack starts with 36 shared slots. Click a stack or equipment cell to transfer it. Pages keep large inventories readable; reducing capacity keeps existing items but can block new deposits.

Store all and lock items

Use Store all unlocked to deposit what fits. Locked items and worn equipment stay carried; any excess also stays in the backpack. Right-click a backpack item, or use Lock items mode, to toggle its storage lock. Ordinary locks apply to that item type, while season equipment is locked per individual item. This lock prevents storage, not normal item use.

Claiming and persistence

Use camp storage or your private storage/mail facility. Expand Deliveries to collect ordinary and season market purchases or daily food. Buying does not require immediate backpack space; claiming does, and a failed claim leaves the mail intact. Ordinary warehouse contents persist between seasons; season equipment still follows its season rules.

Related reading

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js

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