Claim stones, leases and copied homes
Wilderness use rights and an NFT deed are different. Protect a base before storing valuables outdoors.
New season rules · 0.168.0-season.11 · Not yet released on the live server
Who may claim#
An eligible owned or rented plot grants wilderness claim-stone use. Renting transfers that plot’s wilderness rights for the lease, not the NFT or withdrawal privileges. Renting out your last eligible plot can remove your own claim, so read the lease warning first.
Place and protect#
Place the stone on exposed natural ground with open sky, outside the portal protection, other claims and structure exclusion areas. Its 33 × 33 boundary protects your building, farming and doors. Placements are normally at least one minute apart. A stone alone does not stop monster attacks.
Copy only an eligible owned plot#
Right-click the stone to choose a city building to copy. The plot must still be yours on-chain and cannot be rented out; rented-in plots cannot be copied. A plot already copied into the wilderness cannot be offered for rent. Copies do not duplicate chest contents, crops or animals, or transfer the original NFT.
Sanctuary and travel#
A copied home becomes a sanctuary after a 10-minute settling period. It can provide gradual recovery for eligible residents or paid visitors; a bare claim does not. Use Return to Claim for the 3-second travel channel, staying still and avoiding damage.
Moving, expiry and resets#
Moving or removing the claim stone gives up the old claim and removes its copied home. Losing your last eligible plot through lease changes can also remove protection. Public claims and copies end when the seasonal map resets; the personal area is saved separately. Store important items in the warehouse before changing your claim or lease.
Related reading#
- Season farming: seed to harvest
- Cooking levels and costs
- Season ranching
- Spawning, light and season monsters
- Season combat and equipment
- Season mining and gathering
- Smelting, crafting and repairs
- Your first seasonal expedition
- Season building and safe storage
- Water, lava and safe routes
- Season 1: Abyssal Expedition
- Wilderness camp services
- Your private area
- Warehouse and delivery mail
- Rent a plot for wilderness rights
- Equipment and ordinary item markets
- Guarded chests and 24 waypoints
- Staking: test server only
- Crafting, repair and supply costs
Version & sources#
Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js