Equipment and ordinary item markets
All actual equipment is tradable through the appropriate market. Season instances and ordinary items use separate entries and the same capacity-aware delivery mail.
New season rules · 0.168.0-season.11 · Not yet released on the live server
Listing and buying#
Only full-durability, unequipped season equipment can be listed. Positive whole-token prices have no gameplay price cap. The seller fee is 5%, and each account may have 20 active listings. Delivery uses persistent equipment mail, including when the buyer’s bag is full.
All ordinary equipment#
The ordinary item market accepts all 30 real equipment types, including bows, miner hats and gathering tools, when held in your bag at full durability. An X-bound account or an owned plot is still required to list there. Free kit access and cosmetic/NFT ownership do not create sellable inventory. Ordinary equipment has no business price cap; material and food reference-price caps remain. Purchases always match the lowest price, then the oldest listing at the same price; you cannot choose a seller. Bought items go to mail even when the bag is full.
Price warnings#
All prices and totals must be safe positive integers. Unusually high prices can require a second confirmation. Ordinary and season equipment share advisory checks for abnormal prices, repeated trading partners, fast high-price fills, new accounts and withdrawals soon after a sale. These are review flags, not proof of cheating or automatic punishment; no withdrawal is approved by a market flag.
Related reading#
- Season farming: seed to harvest
- Cooking levels and costs
- Season ranching
- Spawning, light and season monsters
- Season combat and equipment
- Season mining and gathering
- Smelting, crafting and repairs
- Your first seasonal expedition
- Claim stones, leases and copied homes
- Season building and safe storage
- Water, lava and safe routes
- Season 1: Abyssal Expedition
- Wilderness camp services
- Your private area
- Warehouse and delivery mail
- Rent a plot for wilderness rights
- Guarded chests and 24 waypoints
- Staking: test server only
- Crafting, repair and supply costs
Version & sources#
Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js