Guides & mechanics NEWSeason preview

Wilderness camp services

Prepare for the wilds at the portal camp: supplies, equipment, storage and travel in one place.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Services

Camp reuses familiar city characters and their names: Farmer sells seeds and livestock; Paru handles crafting and repairs; unipics opens the warehouse; ninarong opens season equipment trading; Cedric handles plot rentals; mirro handles expedition travel; Jsason opens the ordinary item market. The labels show both the NPC’s name and service.

Personal gate

Interact with the glowing portal east of camp to enter your wallet-isolated private area. A separate return portal remains visible inside it. Standing on a portal alone does not trigger travel: interact to enter or return. Identical coordinates do not mean shared blocks, animals or players.

Service positions

ServiceX / Y / Z
farmer5116.5 / 66 / 1014.5
blacksmith5104.5 / 66 / 1014.5
storage5116.5 / 66 / 1027.5
equipment5104.5 / 66 / 1027.5
rental5116.5 / 66 / 1041.5
exploration5104.5 / 66 / 1041.5
market5119.5 / 66 / 1034.5

Related reading

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/survival.js · shared/farm.js · shared/ranch.js · shared/fees.js · shared/season.js · server/world-hub.js · server/wilds-play.js

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