Sparse Jungle
sparse jungle is part of the jungle biome family. Its surface, vegetation and creature eligibility are selected by the wilderness generator.
Base reference from 0.168.0-season.11. Season modifiers and server settings can alter actual values. Wilderness adventure itself is already available.

- Surface
- Grass Block
- Filler
- Dirt
- Snow
- —
- Surface ice
- —
Terrain & travel#
The main surface is Grass Block over Dirt. Trees or giant fungi can generate according to this biome’s vegetation mix.
The image shows a reference-seed sample of this biome from the game generator; neighbouring terrain may be visible. It is not the current map or fixed coordinates. The map stays fixed during a season; explore again when the map changes.
Eligible creatures#
This is biome eligibility only: surface/cave, Y, light, time and distance rules must also pass. General cave species are not necessarily surface spawns.
- Zombie · surface / caves
- Skeleton · surface / caves
- Spider · surface / caves
- Cave Spider · caves
- Creeper · surface / caves
- Enderman · surface
- Slime (big) · surface / caves
- Poison Frog · surface
- Cave Bat · caves
- Crystal Beetle · caves
- Blind Digger · caves
- Lava Slug · caves
- Abyss Warden · caves
- Snap Flower · surface
- Stalactite Mimic · caves
- Cave Broodmother · caves
- Lost Miner · caves
- Gloom Moth · caves
- Amethyst Sentry · caves
- Rift Imp · caves
- Gelatinous Cube · caves
- Pig · surface
- Chicken · surface
Structures & resources#
Risk#
Not being a harsh biome does not mean safety: caves, depth, creatures and environmental damage still matter.
Version & sources#
Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/wilds-gen/biomes.js · shared/wilds-gen/structures.js · shared/mobs.js · shared/danger.js