Guides & mechanics NEWSeason preview

Ore heights & mining table

Which heights (Y) each ore can be mined at, where most of it lies and the pickaxe it needs. Ore is random: not every chunk has every ore.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Where each ore is

Coal Ore
Coal Ore
Copper Ore
Copper Ore
Iron Ore
Iron Ore
Diamond Ore
Diamond Ore
OreHeights (Y)Where most isPickaxe
Coal OreY 20–126most around Y 96Stone Pickaxe or Copper Pickaxe, or better
Copper OreY 8–80most around Y 48Stone Pickaxe or Copper Pickaxe, or better
Iron OreY 5–72; Y 80–126most around Y 16; more the higherStone Pickaxe or Copper Pickaxe, or better
Diamond OreY 5–16more the deeper, most around Y 5Iron Pickaxe, or better

By height

Height (Y)Ores there
Y 81–126 (inside high mountains)Coal Ore (most around Y 96), Iron Ore (more the higher)
Y 49–80 (above sea level)Coal Ore, Copper Ore, Iron Ore
Y 17–48 (below sea level)Coal Ore, Copper Ore (most around Y 48), Iron Ore
Y 16 and below (the deepest rock)Copper Ore, Iron Ore (most around Y 16), Diamond Ore (more the deeper, most around Y 5)

Tips

  • The Y in the minimap’s X / Y / Z is the layer of the block at your feet. Sea level is Y 48.
  • Y is world height, not depth below the ground. Seasonal terrain is protected: follow existing caves to find exposed ore.
  • Ore forms only in rock (Stone, Granite, Diorite, Andesite, Deepslate, Tuff), never in dirt or sand, so ore above Y 80 is only inside mountains.
  • Where it would touch air (cave walls and ceilings), 10% of Coal Ore is not placed, 70% of Diamond Ore is not placed. For diamonds, explore existing caves at Y 5–16; seasonal rules do not allow tunnelling through natural rock.
  • Veins run across chunk borders but never leave their band of heights.

Ore yields

OreYield
Coal OreCoal × 1–1
Copper OreRaw Copper × 2–5
Iron OreRaw Iron × 1–1
Diamond OreDiamond × 1–1

Mining does not grant season-level XP; see the progression guide for season XP sources.

Season mining and gathering · Smelting, crafting and repairs · season-growth

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/wilds-gen/ores.js · shared/gear.js · server/wilds-play.js

Ore bands come from the current rule snapshot. Seasonal mining only allows exposed ore with a clear line of sight.

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