Ore heights & mining table
Which heights (Y) each ore can be mined at, where most of it lies and the pickaxe it needs. Ore is random: not every chunk has every ore.
New season rules · 0.168.0-season.11 · Not yet released on the live server
Where each ore is#




| Ore | Heights (Y) | Where most is | Pickaxe |
|---|---|---|---|
| Y 20–126 | most around Y 96 | Stone Pickaxe or Copper Pickaxe, or better | |
| Y 8–80 | most around Y 48 | Stone Pickaxe or Copper Pickaxe, or better | |
| Y 5–72; Y 80–126 | most around Y 16; more the higher | Stone Pickaxe or Copper Pickaxe, or better | |
| Y 5–16 | more the deeper, most around Y 5 | Iron Pickaxe, or better |
By height#
| Height (Y) | Ores there |
|---|---|
| Y 81–126 (inside high mountains) | Coal Ore (most around Y 96), Iron Ore (more the higher) |
| Y 49–80 (above sea level) | Coal Ore, Copper Ore, Iron Ore |
| Y 17–48 (below sea level) | Coal Ore, Copper Ore (most around Y 48), Iron Ore |
| Y 16 and below (the deepest rock) | Copper Ore, Iron Ore (most around Y 16), Diamond Ore (more the deeper, most around Y 5) |
Tips#
- The Y in the minimap’s X / Y / Z is the layer of the block at your feet. Sea level is Y 48.
- Y is world height, not depth below the ground. Seasonal terrain is protected: follow existing caves to find exposed ore.
- Ore forms only in rock (Stone, Granite, Diorite, Andesite, Deepslate, Tuff), never in dirt or sand, so ore above Y 80 is only inside mountains.
- Where it would touch air (cave walls and ceilings), 10% of Coal Ore is not placed, 70% of Diamond Ore is not placed. For diamonds, explore existing caves at Y 5–16; seasonal rules do not allow tunnelling through natural rock.
- Veins run across chunk borders but never leave their band of heights.
Ore yields#
| Ore | Yield |
|---|---|
| Coal × 1–1 | |
| Raw Copper × 2–5 | |
| Raw Iron × 1–1 | |
| Diamond × 1–1 |
Mining does not grant season-level XP; see the progression guide for season XP sources.
Season mining and gathering · Smelting, crafting and repairs · season-growth
Version & sources#
Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/wilds-gen/ores.js · shared/gear.js · server/wilds-play.js
Ore bands come from the current rule snapshot. Seasonal mining only allows exposed ore with a clear line of sight.