Pebble
Pebble belongs to the wilderness material and building system. Use the source and recipe tables to plan what to collect and what to make next.
New season rules · 0.168.0-season.11 · Not yet released on the live server

- Type
- Material
Obtaining#
Creature drops: Reef Crab · Rock Troll · Rock Armadillo · Dust Wraith · Stalactite Mimic · Watcher Statue
| Gathering target | Count |
|---|---|
| Pebbles | 1–3 |
Uses & recipes#
| Input | Output |
|---|---|
| Pebble × 3 + Stick × 2 + Plant Fiber × 2 | Stone Pickaxe × 1 |
| Pebble × 3 + Stick × 2 + Plant Fiber × 2 | Stone Axe × 1 |
| Pebble × 2 + Stick × 1 + Plant Fiber × 1 | Stone Sword × 1 |
| Pebble × 8 | Furnace × 1 |
| Pebble × 1 + Stick × 1 + Feather × 1 | Arrow × 4 |
Seasonal mining allows exposed ore and permitted natural logs. Grass, pebbles and twigs inside portal protection are additional starter resources, regrowing after a default 3 minutes. Natural stone and soil cannot be tunnelled through.
Version & sources#
Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.
Reference files: shared/survival.js · shared/gear.js · shared/mobs.js · shared/wilds-gen/loot.js