Guides & mechanics NEWSeason preview

Equipment & rarity

Loot individual pieces with their own item level, affixes and durability. Wear them in the normal equipment panel.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Four rarities this season

RarityRandom affixesWhat changes
Common0Roll ranges depend on item level
Magic1–2Roll ranges depend on item level
Rare3–4Roll ranges depend on item level
Legendary33 random affixes + a unique legendary power

Green set items are not in the current first-season drop pool. Future concepts are not listed as available loot.

Equip, carry, compare

  • Swords and axes share the main-hand slot; bows use the bow slot. Helmets, chestplates, leggings and boots use their matching armour slots. There is no separate seasonal loadout.
  • Required character level equals item level. Materials and unequipped gear share 36 bag slots. Each piece uses one slot; stackable materials hold up to 64 per slot.
  • Equipped pieces free a bag slot. Leave room before unequipping or swapping. Compare main stats, affixes and powers, not just colour.

Repair and dismantle

Season equipment stops working at zero durability but is not automatically deleted. Repair with tokens or ingots: these are alternative payment methods, not combined costs. Review the quote first. Dismantling consumes the piece and cannot be undone.

Costs and upkeep

Next reading

Loot & item levels · Affix reference · All 17 legendaries

Reference

Test rules from 0.168.0-season.11, not a production launch announcement. In-game values and availability take priority.

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