Structures NEWSeason preview

Ocean Ruin

The stone walls of a sunken house on the sea floor, outside frozen oceans, with a chest inside that always holds bread and raw copper, with further rolls of ore, coal and slimeballs. Two Drowned and an elite Trident Drowned guard it underwater; a Drowned’s bite drags you down for a moment, so plan your air before diving in.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Ocean Ruin
Generated game structure · water hidden for clarity
Location
Surface / water
Dedicated loot table
Yes

Where to look

Deep Ocean · Ocean · Warm Ocean · Lukewarm Ocean · Cold Ocean

A matching biome does not guarantee a structure; seed, terrain space and placement validation determine actual generation.

Possible chest contents

ItemCount per selection
Raw Copper2–5
Raw Iron2–4
Coal2–5
Slimeball2–4
Ender Pearl1–1
Iron Boots1–1

A chest makes 3–5 weighted selections. The table is not a guaranteed bundle, and the same item may be selected more than once; recipes use an additional roll.

Exploration rules

Clear associated guards, then complete a 2-second opening channel. Movement or damage interrupts it. Anyone may clear the guards; the first successful opener claims the chest. It is not a personal copy for every player, and others cannot take that owner’s remaining contents. No automatic seasonal refill.

Your first seasonal expedition

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/wilds-gen/structures.js · shared/wilds-gen/loot.js · server/wilds-play.js

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