Structures NEWSeason preview

Desert Pyramid

A stepped sandstone pyramid in the desert. The four chests in the treasure room under its hall always hold golden carrots, torches and raw copper, with further rolls of ore, gunpowder, glowstone dust and rarer finds. Husks, an Ember Scorpion and a Watcher Statue guard it; the statue moves only while no one nearby is looking at it.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Desert Pyramid
Generated game scene · reference-seed sample
Location
Surface / water
Dedicated loot table
Yes

Where to look

Desert

A matching biome does not guarantee a structure; seed, terrain space and placement validation determine actual generation.

Possible chest contents

ItemCount per selection
Raw Iron3–6
Raw Copper3–6
Gunpowder2–5
Glowstone Dust3–6
Ender Pearl1–2
Iron Ingot2–3
Diamond1–1
Iron Chestplate1–1

A chest makes 5–7 weighted selections. The table is not a guaranteed bundle, and the same item may be selected more than once; recipes use an additional roll.

Exploration rules

Clear associated guards, then complete a 2-second opening channel. Movement or damage interrupts it. Anyone may clear the guards; the first successful opener claims the chest. It is not a personal copy for every player, and others cannot take that owner’s remaining contents. No automatic seasonal refill.

Your first seasonal expedition

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/wilds-gen/structures.js · shared/wilds-gen/loot.js · server/wilds-play.js

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