Crops NEWSeason preview

Carrot

Can be eaten raw or, once the recipe is learned, cooked into a Golden Carrot (with glowstone dust), a Pork Skewer, Borscht or Meat Stew. Ranch pigs eat carrots. Ordinary carrots restore hunger only and do not heal health.

New season rules · 0.168.0-season.11 · Not yet released on the live server

Carrot
In-game item icon
Planting item
Carrot Seeds
Wet growth
30 min
Dry growth
45 min
Visual stages
4
Mature harvest
1 × Carrot
Raw hunger recovery
3

Obtaining seeds

Buy from the Farmer: Carrot Seeds

Eligible natural hostile kills have a 3% seed roll shared uniformly across ten crops: 0.3% for this seed before eligibility and bag-space limits.

Planting & growth

  • In the city, till grass or dirt on a plot where you have permission. In seasonal wilds, place your own dirt first, then till it with a hoe; natural ground cannot be tilled. Protection and claim permissions still apply.
  • Use the planting item; consumes one and requires a free crop position.
  • Water within four blocks, at farmland level or one above, when you till makes wet farmland: 30 minutes to mature, versus 45 minutes dry.
  • One bone meal adds 9 minutes of growth, not a fixed universal time reduction.
  • Growth follows server time; you do not have to remain beside it.

Season farming: seed to harvest

Harvesting & replanting

A mature harvest yields one produce item and removes the crop. An immature harvest returns one planting item instead. Replant for another cycle; a mature harvest does not automatically return extra seeds. The bag must have room.

Carrot 1
Stage 1
Carrot 2
Stage 2
Carrot 3
Stage 3
Carrot 4
Mature

Food & recipes

Eating raw restores 3 hunger, with no health recovery or extra buff.

DishAmount of this crop
Golden Carrot1
Pork Skewer1
Borscht1
Meat Stew1

Cooking levels and costs

Version & sources

Current test worktree 0.168.0-season.11, rules fingerprint 82befbc7bf99; not a committed release or a production launch. Images retain original render revision d7ffb19, not new screenshots. Server settings can change values.

Reference files: shared/farm.js · server/farm.js · server/world-hub.js · shared/wilds-rewards.js

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